Smack clients try to connect and they seem to be successful.
The ConnectionListener connected function is being called.
However the remaining open fire control panel shows no session of the specific client that tried to reconnect.
It is as if the "flag" that the smack library uses for the connection of the client is falsely set, and even though there is no session
the isConnected() function returns true, therefore there cannot be any reconnection or error.
I set the Debugger to true on asmack but there was no exception printed.
The only console output are the packets that were going to be send.